Completed IEO




Field of Work


Deploy plan




Intelligent Rating


Ended-Dec 31, 2019 Rating-8.2/10

WEARVR(WVR) with its platform intends to power the entire Virtual reality/Augmented Reality ecosystem and utilise blockchain protocols to drive increased usage of VR/AR, create new (and needed) content, reduce copyright theft and super-charge new business models within the markets. Due to their existing relationships and reputation with the users (mostly gamers) and developers of VR/AR apps as well as a growing number of VR/AR headset (HMD) manufacturers they intends to get them over the platform fueled by WVR cryptocurrency.

Update1- Public sale to start 1 month later on June 01, 2019

Update2-Public sale  is extended  from  June 01, 2019 and start on August 01, 2019

   Forum       #Gaming       #Platform        #Misc

Basic Details-Financials-
Name of ICOweave.wearvrToken –WVR
Field of workVirtual And Augmented RealityMainsale-(Public)Completed
CountryMaltaSoftcap2 Million
Pre-sale -CompletedHardcap30 Million
Start-end01 Feb, 2019 - 31 May, 2019Total /max 960,000,000 Weave
Sale start(Public)
August 01,2019Curr AcceptedBTC, ETH, XLM, Fiat
Sale ends(Public)
Dec 31, 2019Price USD-1 Weave = $0.10 USD
PlatformStellarToken/ethAppx-1697 WVR
TypeStellar Token
Token/btcAppx-52997 WVR
MVP/DemoYesMin buy$1,000 USD
KYC/WhitelistKYCToken Sale %480,000,000
Token Distribution-
Shareholders and Advisors-15%
Company/Marketplace Reserves-ace Reserves-30%
Ecosystem Partners and Users-15%
Airdrops and Site Usage Rewards-15%
Ecosystem Partners and Users-15%
Funds Distribution-
Company Operations-30%
App Subsidies-10%
Content Creation-10%
Tech and Dev-15%
BountiesNABonuses40% Private Sale
Social Details-
Nosale countryUSA, North KoreaWhitepaper Download Link
English Chinese Korean Japanese Russian
Competition already existing -Nil at one platform approach
Uniqueness than competitors - Blockchain enabled
Unique selling point if any -NA
Detailed intro of ICO

WEARVR is uniquely and advantageously positioned as the only completely independent app store within the virtual and augmented reality ecosystem and community. We have nurtured long-standing relationships and have a strong reputation with the three primary groups within the VR and AR markets: the users (people wanting VR/AR content for their devices), the developers of VR/AR apps (agencies and individuals creating apps) and thirdly the growing number of headset (HMD) manufacturers. These different stakeholder groups are interrelated, and face friction and adoption obstacles that can be efficiently addressed by the integration of both blockchain and ccryptocurrency technologies, for the benefit of themselves individually, as well as the market as a whole.

We have a clear vision and a defined plan to leverage our market position to introduce the de-facto cryptocurrency to power the entire ecosystem and utilise blockchain protocols to drive increased usage of VR/AR, create new (and needed) content, reduce copyright theft and super-charge new business models within the markets.

For a token to be successful, it needs to have participants (people willing to purchase and use it). We already have long standing relationships with all key stakeholders in the VR/AR market, whose businesses will be greatly enhanced by our blockchain and cryptocurrency initiatives.

Enhance existing store and token usage through ecosystem
Decentralized app store and smart contracts to protect DRM
Crowdfunded content creation
Virtual goods exchange

Nic Mitham
CEO, Founder of WEARVR

Andrew Douthwaite

Matthew Warneford

Caroline Gibbins

Aleck Greenham
Full stack Developer

Patrick Mead
Head of Blockchain Development

Steve Morrison
Unity Developer

Alessandra Patania
Graphice Designer & Animator

Jack Kirk
Quality Assurance Engineer

Jon Byles
Developer Liaison

Stephanie Whitley
Head of Partnerships

Feng Ze Yeh
Investor Relations,Strategy
and China Market Expert

Tom Alcott
Experianced Blockchain expert

Adrian Burden
Experianced Blockchain Expert










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