Virtual Park(Pre)

Inactive, unpublished

7

Concept,Applications

7.1/10

Field of Work

7.0/10

Deploy plan

6.5/10

Team,Popularity

7.3/10

Intelligent Rating

7.0/10

Starts- May, 2019 Rating -7.0/10

Virtual Park(VR) is a platform combining modern virtual reality technology.VR have created an infrastructure that allows you to fully embody and integrate your ideas on the Virtual Park (VR) platform and popularize them.Virtual Park(VR) is a platform for the development of VR industry in the global market. VR will present users with new opportunities to interact with the virtual world, identifying trends in the development of this industry. With the help of tokens, they intend to bring virtual reality to a new level of sensations and possibilities, as well as to make the technology more accessible.

Update1- Sale didnt started on 28 April.

              Forum                #Misc(VR)

Basic Details-Financials-
Name of ICOVR ParkToken –VR
WEBSITEvirtualpark.ioPresale-Upcoming
Field of workVirtual Reality Mainsale-Upcoming
CountryUKSoftcap2,200,000 USD
Pre-sale -UpcomingHardcap64,500,000 USD
Start-end Pvt-
Public-
Apr 28, May 2019 To May 29, 2019
Jun 24, 2019 To Aug 10, 2019
Total /maxNA
Sale startSTAGE 1-Aug 24, 2019
STAGE 2-Oct 24, 2019
STAGE 3-Jan 24,2020
Curr AcceptedETH
Sale endsSTAGE 1-Oct 10, 2019
STAGE 2-Dec 26, 2019
STAGE 3-Apr 17,2020
Price USD-1 VR=0.8USD
PlatformEthereumToken/eth171.23 VR
TypeERC-20Token/btcAppx-5023 VR
MVP/DemoNAMin buy0.2 ETH
KYC/WhitelistYesToken Sale %166,550,000
Token Distribution-
Token Sale-73%
Bonus of the founders of the VP-12%
Bonus of the partners the VP-5%
Bonus program depending on the time of purchase-7%
Bounty Reward-2%
Reserve fund VR Token-1%
Cap distribution-
Scaling of the VP Park Platform-40%
Application Development-20%
Advertising & Marketing-15%
VP Market Development-15%
Open SDK Development-5%
Legal Regulation-3%
VR Body Control-2%
BountiesNABonuses-
Pvt PreSale-30%
STAGE 1-15%
STAGE 3-5%
Yes,
PRE Sale-20%
STAGE 2-10%
Social Details-
Nosale countryUSA, ChinaWhitepaper Downlaod Link
Onepager download Link
Competition already existing - VR Platforms
Uniqueness than competitors - NA
Unique selling point if any -NA
Detailed intro of ICO


Virtual Park is a platform for the development of VR industry in the global market. Thanks to the technological solutions of Virtual Park Company, we will present users with new opportunities to interact with the virtual world, identifying trends in the development of this industry. With the help of tokens, we intend to bring virtual reality to a new level of sensations and possibilities, as well as to make the technology more accessible..

Virtual Park is a platform combining modern virtual reality technology.We have created an infrastructure that allows you to fully embody and integrate your ideas on the Virtual Park platform and popularize them.Virtual Park is a platform for the development of VR industry in the global market.

Thanks to the technological solutions of Virtual Park Company, we will present users with new opportunities to interact with the virtual world, identifying trends in the development of this industry. With the help of tokens, we intend to bring virtual reality to a new level of sensations and possibilities, as well as to make the technology more accessible.

VR Tokens

The VR tokens is the basis of the entire platform and will be released on the blochchain platform according to the ERC-20 standard. VR Token, released as part of a distributions, have a utility function, and will be a means of transferring value within the platform. The VR tokens can be used as a means of payment for the purchase of games and modules developed by VR, by both franchised Virtual Parks and regular users. Payment in tokens will allow the buyer to receive a discount of 15%.

    Foundation of the Virtual Park company
  • Development of body tracking and motion capture technology.
  • Development and construction of the first alpha version of the body control costume.
  • Development of the camera system for body position tracking in spac.
  • Integration of Leap Motion and writing of the software to capture the movement of the hands.
    Building System
  • The first tests of body control suit with synchronization of VR motion capture cameras.
  • Development of stable software
  • Building and testing the first full version of the platform
  • Optimization of space position reading algorithms
    Construction of the system
  • Presentation of the technology to the company's first investors and the first round of attracting investments
  • Development of VR applications and starting work on the SDK
  • Re-testing and debugging the tracking system
  • Development of interactive weapons for VR games and interactive objects
Exploring the needs of the VR market
  • Analysis of business needs and target audience of Virtual Reality
  • Own investments to create a test version of the Virtual Park ecosystem
  • Launch of the first platform in test mode
  • Setting up a Body Control System
  • Design project of the platform and formation of a strategy for the platform to enter the open market
    Early Product Version
  • Presentation of the SDK to third-party developers
  • Attracting a second round of investments in the project
  • Acquaintance of the project with users in open areas
  • Software development to expand the functionality of Virtual Parks
  • Review of technology solutions and platform positioning in the open market PR and marketing of open areas
    Preparation for the distribution of tokens
  • Preparation the use of blockchain networks in the Virtual Park ecosystem
  • Getting started on the Virtual Park project regulations
  • Attracting consultants
  • Acquaintance of the project with potential investors
  • Development fundraising company
  • Overview of the technology solutions and platform positioning
  • Media plan development and marketing research
  • Registration of Virtual Park in the UK
    Distribution of VR tokens
  • Virtual Park project presentation on the open market
  • Virtual Park Marketing Campaign
  • Start attracting capital to scale the project to the world market
  • Road Show in Asia and Europe
  • Distribution of VR tokens
  • Summing up and making construction regulations
    Payment in blockchain VR Token
  • Construction of the first Virtual Parks after distribution of tokens
  • Development of VR apps marketplace for VR Market
    Effective promotion and integration
  • API development for integration with Virtual Park apps
  • The second stage of the construction of parks in the USA
  • Summing up interim results and public report
  • Localization of the platform into additional languages
  • Starting blockchain network and introducing VR token into circulation
Team


Kirill Granev
CEO


German Molchanov
CCO


Katarina Stabredova
PR Director


Andrey Vinnikov
Frontend Developer

Yuriy Lavroushen
Full Stack Developer


Dmitry Turovets
Promotion Consultant


Andrey Gillikh
UX/UI Developer


Mikhail Gerasimov
Technical Consultant


Alyona Ivanova
Editor-In-Chief


Oksana Tovstoles
Partner Manager


Alexandra Fefelova
Designer
Advisor


Ruslan Sadovnikov
Chief Legal Advisor

 

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